
Version history...

1.1 release,

1. Fixed some textues that I didn't like. 
2. Stoped the pulsating lights(too slow). 
3. Made the map a little larger.
4. Actually put it up for DL.
5. Added somewhat of a secret door.
6. Changed the layout a little, you'll see... Wait a sec, since nobody has had this yet, you'll see it for the first time.

1.6

1. Added a secret entrance to go behind the door that opens and closes, so you can get the ammo and power-up. You'll seee if U can find it.
2. Added some aliens.
3. No low gravity anymore, use the inclosed Physics Model called "Stronger Spank" to achieve high flyin' deaths. I think it is more convienient that way.
4. Made the minimum count higher for some ammo.
5. De-spiced the lights in the room with the wall hanging down.

2.0

1. Deleted parts of the map and made new ones(secret). Thus making it a little faster.
2. Threw out the stupid physics and made a new awesome one. Check out the 2nd firing trigger when using the flamer!
3. Straightened up the polygons a little more.
4. Re-did the starting postions. I found out you can point the views of the players w/o putting in a stupid heading.
5. Re-did a few polygons. In Pfhorte d23 , it's a little easier. 

I forgot alot of what I did to 1.6, just the major things listed.

Keep your hopes High. hint 

Eric Jorgensen
jorge@execpc.com